The open world of Athia is littered with things to do including side missions, dungeons, and battles aplenty, its variety of activities is not going to come as too much of a shock to those who have played a game in the genre. I was able to play through chapters two, three, and five, which allowed me to gain a pretty good grasp of Forspoken’s rhythm. The latest action RPG from Square Enix definitely does display some potential thanks to a promising combat system that could become excitingly nuanced over time, but its opening sections sadly often feel uninspired. This all sounds like it should be very exciting, but in truth, so far Forspoken feels like a game getting in its own way. Across my roughly three hours of time spent hands-on with Forspoken, I arrived in a fantastical new world, battled a dragon, and took part in a prison break.
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